Unwrapping + Textures Photoshop
Unwrapped UV |
Tree |
UV Unwrapping
Today I have begun unwrapping and texturing my models in Maya, beginning with the most important models after completing all the models for the environment and placing them within the scene, I will then move onto the character and the pig as the are the least important things.Problems
Painting in Photoshop |
Timeline
Complete texturing and painting of models (place them within their environment) between 5th and the 9th.
rig + animate characters arm by the 12th
(if their is spare time re-create the pig, in the greater scheme of things it isn't that important and I could choose not to include the pig and instead just show the girl drawing her house or a nearby tree) The focus is on the environment
Render animation by 17th and begin final stages in adobe premiere/after affects hand preferably on Thursday 20th
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